Falling behind on my own projects is one thing, but falling behind on a project I’m working on with someone else is really lousy. Preparation for NYU has left me without time for a couple of games I’m collaborating on, so now I’m racing to catch up.
The good news is that I’m super-excited about both projects, and I have this weekend free before NYU responsibilities kick in in earnest. One of them is on the drawing board in another window as I write this, and is ready for a new prototype . . . .