Phalanx: In the Lab

A few weeks ago I posted a game I’d built for my MFA program. I’ve since returned to that game, polishing it to improve the player experience. I’ve also given it a new name–Phalanx–though that’s nowhere reflected in the game itself just yet. 😉

Unfortunately, that has meant returning to the dark and dangerous halls of Javascript, with all the incomprehensible error messages and general awfulness that implies. Send good thoughts my way; I’m sorely in need of them . . . .

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