The Top 10 Things I Learned in My First Semester, #3

There’s a lot of amazing scholarship about games. New ideas, fascinating perspectives, important principles: they’re all out there, in the DiGRA library, in Game Studies, even in good old-fashioned print.

What’s more, this isn’t ivory-tower material. It’s relevant to the day-to-day work of game designers. Thoroughgoing studies of the nature of play help us find new ways to bring fun into games; in-depth discussions of Orientalism in games help us see how everything from art to level design can play into stereotypes. Scholarship informs our processes, and by doing so aids in improving them.

It’s worth tracking down the major works in game studies, and it’s further worth keeping up with the field. The theoretical work in this area is both interesting in its own right and valuable in application.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s