Unity UI: Backgrounds

A question for the group: how do you handle placing UI images against a background in Unity? I’m looking to create a title screen with a consistent look across different screen resolutions and aspect ratios; my goal is that UI elements will always appear in the same place relative to a background image that provides frames for them. At the moment the UI elements move around more than I’d like when viewed on different screens. Any tips or tricks?

Advertisement

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s