I would’ve liked to put up the latest thesis concept, but in testing it proved . . . unsatisfactory. As a result, I’ve scrapped it, with a few more lessons learned noted down.
Fortunately, in talking with a recent Game Center graduate I’ve come up with something new that I think has promise. It takes some of the things I’ve discovered about, for example, the “juice” thrill of powering up, and puts them into a context that I expect will be more workable. We’ll see how it goes.