Pathfinding Attacks

An odd concept, much in need of tuning but with the hint of a useful idea.


Players can choose from either of two weapons. Once pathfinds sensibly to the opponent. The other uses a random heuristic; it will get to the opponent eventually, but using a likely sub-optimal route that covers a lot more ground. Do you want to go for the throat, or control space?


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s