Theory: Make Your Game Look Different

It’s hard to stand out in a crowded marketplace. Having a game that looks great is one solution, but there are a lot of titles with striking 3D art and realistic animation. Trying to get ahead by having even more realistic visuals than one’s competitors is a painfully expensive strategy, even if it works.

Better instead, I would submit, to have distinctive visuals. Using good design and a sense of style, you can set your game apart.

Planet Protection Force. The design intentionally brings Asteroids to mind, while also making the game’s unique two-characters-in-one mechanic immediately readable.
There is no end of violent video games out there. Hitman Go distinguishes itself with its boardgame-y look.

Duelyst has relatively low-res sprite art; the lower resolution allows for lots of animation.


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