Thief in the Night: Annotated Edition

I feel badly for the little decisions in game design, the ones that edge a game from OK to good, or from good to great. Usually they don’t warrant a blog post or designer diary entry in and of themselves, but they have a significant impact on the final product. There needs to be a format where we can bring these small-but-important design choices to light.

Below is my attempt at creating that format: an annotated version of Thief in the Night’s rules. It includes some behind-the-scenes discussion of how the game came to be and thoughts on why specific rules are the way they are. Here’s hoping you find it enjoyable and informative.

Thief in the Night – 2-20-15 (Annotated)