The Case Study: Playtesting “The Wall” — Update

I’ve been playtesting “the wall” in Over the Next Dune. Since I haven’t finished all of the games I don’t want to report data just yet, but thus far the wall has sometimes put up great results, sometimes been iffy, and on one occasion imploded hilariously. I’m hoping to have the testing done by the end of this week or the beginning of next, and will let you know the results.

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