The Case Study: PC Prototype in the Works

Following up on last time‘s discussion, I’ve been working on a PC version of Over the Next Dune. My hope is that this will make testing faster (since resetting the game will just be a click instead of a die-rolling process), and will enable more people to try the game out.

Unfortunately, my minimal background in coding means that progress is a bit slow. Please bear with me while I go through the learning process. 🙂


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s