Here at NYU I’m doing so, so much more design than I ever have before.
I just have so little time to talk about it!
Since coming here I’ve built or collaborated with others to build a physics-based action game, an abstract chess-like game, a whole different abstract game based on overloading people on resources, a card game, and I think some other things that I can’t even remember right now. Currently I’m contributing to an altgame about different forms of embarrassment while also creating a game loosely themed on warfare in ancient Greece. It’s been amazing!
Of course, it’s also meant 80+ hour weeks. That’s limited my ability to post recently.
So, I apologize for the content-light updates over the last month. There’s design work happening in the background, and I hope to be able to show you more soon. Until then, please bear with the short posts, and get some sleep for me. 😉