I feel like I should have lots to talk about. After all, I’m working all the time. 😉
Unfortunately, all of the work is very much at the “in progress” stage. There’s plenty going on, but it’s foundational. Games will emerge down the line . . . when these projects are much further along.
In the interim, getting to post Pray for Rain was a lot of fun. Over the course of this semester I’ve done a bunch of prototypes of similar or slightly smaller scale, and I’ll post a few of them over the coming week. Some of them taught me some very interesting lessons; hopefully they’ll be of interest to you as well.
So, my apologies for the rather brief posts recently, and brace yourself for some slightly silly, slightly buggy, and generally offbeat micro-games. 😉