The more I polish games, the more a lack of reasonable visual design bothers me, even in prototypes. Having a grey bar in place of some kind of skybox is rather a shame . . . .
Tom used to be a lawyer. Now he's a game designer. The two have more in common than you think.
The more I polish games, the more a lack of reasonable visual design bothers me, even in prototypes. Having a grey bar in place of some kind of skybox is rather a shame . . . .