Last Bastion‘s design process has been . . . involved. The game is currently on version 8.4; each new whole number represents a completely new prototype. Moreover, that does not include the very earliest concept-exploration prototypes over the summer.
Fortunately, there’s a light at the end of the tunnel. My major stakeholder was very pleased with how today’s test went, and I’m excited about the current direction. It’s interesting from a design perspective, and has a neat, wild magic feeling to it.
While it’s not yet ready for prime time, Last Bastion is getting there. Look for more news on it in the future.