Still Here

You’ve almost certainly seen that, as part of the redesign, the portfolio has replaced this blog as the front-and-center design element. Nevertheless, posts continue! They’ll be here on this separate page from hereon out.

I hope you like the new site. It should be easier to look at; the old site had a lot of navigational tools, but it had gotten a bit cluttered. Let me know what you think.

There’s Play Everywhere

Apologies for the late update today. Some folks were blocking a major thoroughfare to run drag races.

While I can’t say I loved the inconvenience to the general public, it was a salutary reminder that games can pop up in unusual places, and at unexpected moments!

Please Forgive the Dust . . . .

It appears that some combination of WordPress updates and my experiments with an updated site have broken the sidebar, inhibiting site navigation. To make matters worse, the portfolio page isn’t linking correctly. Frustrating!

This week and the beginning of next are already slated for design work, but over the Thanksgiving weekend I should have a chance to get to work on this site’s overall structure. Stay tuned!

Lab Work on the Lab

I realized a while ago that this site’s design is . . . perhaps weighted more toward function than form. Earlier in the week I also got feedback to that effect from one of NYU’s visual design professors. While it’s validating to have been right, it also seems I have some work to do. 😉

I’m going to be spending some time working on the site. Expect unannounced changes to its look, although the content and format will most likely remain the same. As always, let me know what you think of the new iterations!

Back at the Game Center

Today I sat down with three other designers to discuss a prototype. We talked about everything from tuning numbers to the fundamental nature of cooperative play.

It’s good to be back.

Please forgive the brief update; I’m writing this quickly as I prepare for the beginning of the thesis process tomorrow. Wish me luck!

“Everything that Begins Has an Ending”

I lived in Japan when Matrix Revolutions was coming out. The posters were up at the local movie theater, a drive-in at the top of a mall parking garage:

b5-matrixrev

The text across the top translates, roughly, as “everything that begins has an ending.”

On Friday I begin the second of my two years at the NYU Game Center. I am both looking forward to the rest of what’s been an excellent program, and am horrified at the thought that in just nine months I’ll no longer be working day-to-day alongside some of the finest designers around.

Everything that begins has an ending. I’d best make the most of the time before then.

A Brief Delay

Over the weekend I got great playtest data on Playful. Sadly, I’ve been unable to follow up on it due to the need to make arrangements for the coming school year. Forgive, if you will, the non-update; I hope to be back on the horse soon.

Portfolio Updates

A dream job was posted earlier this week, so I’ve been doing another round of portfolio updates here and on the Game Center’s website as I put my application together. Feel free, as always, to take a look!

This Friday I’ll be off to a wedding; I’ll get the post ready tomorrow so that there are no delays in updating. Expect it to be a prototype of a new game.

Lest there be no game design thinking in this post, I’ll leave you with Frank Lantz, director of the NYU Game Center, talking about Pokemon Go.

Design-Adjacent

I’ve learned that part of being a professional (or at least, student approaching professional) game designer is putting the word out about your games. If no one’s aware of your game, after all, it’s probably not doing the intended work.

As a result, I’ve been following up on updating the portfolio here at Law of Game Design with building out my student page on the Game Center’s website. While that’s not nearly as fun on working on thesis prototypes, it’s a job that needs doing.

Feel free to take a look at the page–but more importantly, click around! There are a lot of amazing people making great games. Some of them are playable through the site; others are downloadable from personal webpages; some are available on digital marketplaces. See what inspires you!