Debugging

Please pardon the late update; a big deadline falls tomorrow, and alas, a final round of bugs are demanding a late night.

On the plus side, the game that’s been the subject of recent posts on juice will be done and ready to go by Friday. I’m looking forward to showing it; while it won’t be perfectly polished, one tester described himself as “intrigued.” I’d say that’s the response I was looking for. 😉

It’s back to the debugging trenches for me. Wish me luck!

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