End-of-Year Show Wrap-Up

Thanks to everyone who came out to the NYU Game Center’s End-of-Year Show! I was proud to have the opportunity to show off Nosedive and PeregrineNosedive was very well received. Peregrine–which I like to describe as a survival game where you’re probably going to survive, or as a game that explores the space between Banished and Panoramical–has always been for a specific audience, and people looking for a meditative experience really enjoyed it.

I am now thoroughly exhausted from the big end-of-semester push (which lasted more or less the entire duration of the semester 😉 ). Fortunately, I’m definitely in the right career: I’m looking to relax by making some games!

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