Thanks to everyone who came out to the NYU Game Center’s End-of-Year Show! I was proud to have the opportunity to show off Nosedive and Peregrine. Nosedive was very well received. Peregrine–which I like to describe as a survival game where you’re probably going to survive, or as a game that explores the space between Banished and Panoramical–has always been for a specific audience, and people looking for a meditative experience really enjoyed it.
I am now thoroughly exhausted from the big end-of-semester push (which lasted more or less the entire duration of the semester 😉 ). Fortunately, I’m definitely in the right career: I’m looking to relax by making some games!