I recently had the great good fortune to give a talk at PAX East with Zach Barash, a good friend whose accomplishments are too numerous to easily list here. (Designer for Kingdom Death, Magic: the Gathering columnist, improv actor–seriously, we’ll be here all day and into the night!) Our talk, Starting–and Finishing–Your First Game, teaches a process that will reliably take you from an idea for a game to a finished product that you’re proud to show off. It also highlights some common pitfalls that derail projects, and explains how to avoid them.
You can find our slides here. Be sure to turn on presenter’s notes, which include our discussion for many of the slides.
Thanks to all who attended, to all those who asked questions (they were really good questions!), and to all who reached out afterward!
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